Planet Nomads Bug Tracking


The light reflexion in the water doesn't seem natural



Attachments:

Player.log.zip (7.92 kB)
Screenshot.jpg (140.83 kB)
_main.db.zip (27.72 MB)
_working.db.zip (1023.41 kB)

Comments

501idni
2019-11-11 14:30:08
This issue is caused by a strong light source (a beacon) near the sea surface (on the zero level). Water has very low polygon count (as an optimization) and that causes the artifact. Currently I cannot see any solution to this edge case except for incresing the water surface detail (sacrificing performance) or disabling the light effect on water totally.
Menzagitat
2019-11-11 17:48:25
Then better mark the issue as "won't fix" for now. If other people report the problem, give them this explanation and they will happily accept it as a feature :)

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