Planet Nomads Bug Tracking
Index of Bugs
This is the latest version of the game. After only a few minutes I go from 30 plus fps down to 5 fps and often the games stalls for a few seonds. I am using a nVidia 1070 TI GPU with an i7 processor.
Open a container or medium printer using the defined key. It is E on my configuration. The title of the inventory part is shown as "(I) Inventory" and hints to the key 'I' to be used to close the window. This can confuse new players. Possible solution: 1) remove the (I) hint as there is no similar (E) hint in other screens 2) show (E) key instead of (I) where it is now 3) remove the (I) hint when container is open and add (E) hint on the right side, where the container title is shown. 4)…
when i logged on all ground is replaced with water. i can still dig into the invisble ground and th e water level is noticably higher.
When I start any existent or new world, just a blurry HUD and a black screen appear. But there's the sound of the game anyway, and the controls seem to be working.
When creating a building, the ceiling, I used 1x4 ceiling pannels in the center and 2 rows of 1x1 blocks on each side of the 1x4 ceiling pannel. When walking over the blocks as meantioned, I fell through once and sustained heavy damage, waited a bit, for my health to recover (about 5 minutes) I had attempted to continue to build the ceiling of my base, and fell through the same exact location I had fell through before causining istant death and respawn of the character. I had slipped through,…
There is a mistake in the translation of Delgados Entries. Entry12 and 13 are mixed up. Entry 12 is the german translation for Entry13, 13 is still english.
When looking down, rain sound stops. Going in a building does not make rain sound quieter.
in any text box, including this one, pressing the shift key for capitalization, parentheses, etc causes a letter i to be added to the text box as if the shift key were also mapped to the i key. the normal function of the shift key is also applied
Since the update introducing thunder-storms and the improved rain effects, I've been finding that it rains far too much. No matter where I am on the planet, even in the lava fields and deep desert, I only get a few minutes between storms. Monsoons are supposed to be seasonal and regional (preferably equatorial), not year-round and planet-wide.
When building a air vehicle, I experienced a bug where I would fall through solid armor blocks.
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