Planet Nomads Bug Tracking
Index of Bugs
wont let me equip any of the upgraded item. tryed restartno effect. suit does not have a spot for gun did last tme i played.
When i try to build abase and set down an interactive item such as 3d printers it wont let me interact with them. In creative mode
Startup escape pod is undestructable - cannot disassemble it (other things (ship remnants) can be disassembled)
I have a base with 3 mining rigs just at the start where the crash landing site is. They were producing 3% iron, 3% silicon and 5% carbon. Later i decided to find xaenite, and build a base there and mine that mineral as well. I found a place about south south-west'ish of the landing site near the equator. Built a floating base on the water above the lava area, and made a mining rig at the ocean floor. That one got 1% iron, 1% silicon, 1% carbon and 2% Xaenite. When i got back, i had my mining…
When I tried equiping the second rifle, the emergency still stayed as default, when I would change the type of beam or entering inventory, it automatically changes it back to the emergency rifle.
Mining rig probabilities are wrong The mining rig probabilies shown are: 3% Iron 7% Silicone 8% Carbon After waiting a little bit, I see that the miner extracted 40 Iron 40 Silicone 84 Carbon see [ https://steamuserimages-a.akamaihd.net/ugc/996889770569723680/197E3270DD8140C65C4C9460B96A76697EABEDE7/ ] The database probabiliy values are 29 0.3963773 34 0.2469907 30 0.03086806 31 0.1120139
I have a fairly large ground vehicle that has four large containers mounted on it, and 24 small wheels (mounted in pairs to 12 small suspensions, which are themselves mounted in pairs to 8 rotors). Wheels are in traction mode. I'm testing its operation in difficult terrain in the forest biome for now. I've run over a few plants and stuff, but I backed into a tree and the wheel assemblies suddenly exploded off the vehicle, bouncing in all directions and causing the game to mostly lock up. The…
Hi, I have a problem with an “aircraft carrier”; an airship weighing 1,200,000 kg does not behave normally when approaching, there are 4 airplanes on it, and when I return to it, they fly away in different directions, and the aircraft carrier itself begins to roll over and fly somewhere then in the other direction, none of the attempts to “attach” the planes did not work, also any work of the winch on an aircraft carrier makes it spin and jump. Thank you ! P.S. When connecting a large number of…
Driving along, and the wheels appeared to hit an invisible obstacle. The truck then started to rotate into teh air with the wheels randomly spinning and moving in all directions. Game freezing up as physics engine tries to make sense of what it is trying to do.
Small bug, when flying I notice that any flying vehicle I use tender off course slightly. I pritty sure is when you turn and then release the keys to go straight the craft bank slightly torwards the previous direction, but it not stop. I did an experiment going west and then east trying to go around the planet but even only touching the W key only the craft weer off course slightly.
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