Planet Nomads Bug Tracking


Index of Bugs



0 votes
Acknowledged

phaseshifting airship

My airship shifts uncontrollably from normal to right and back to normal , the performance slows down radicaly and the ship is not usable
0 votes
Fixed

Critical State Description

In the inventory screen, the Critical State status doesnt display a description when you hover over the icon, and instead just says: Attributes/criticalStateDesc
0 votes
Not a Bug

Wall Light Not Working

Building Base and created Wall with Light. Connected Electricity from Bio Generator to the wall light, but it does not work. You cant turn it on manually or otherwise, nor can you change the colour. I tried Dismanteling the wall and rebuilding but that did not work.
0 votes
Acknowledged

Rain Sounds during snow.

I am currently in the Tundra Cliffs. It started snowing but I hear rain sounds.
0 votes
Duplicate

glitch through base

these big things keep on glitching through my building & once inside keep on just running in place , they almost always end up killing me because i notice to late
0 votes
Fixed

probleme rafraichissement

Quand je chage la résolution pour la mettre en 1920x1080 59Hz le je me la remet en 1920x1080 23Hz
0 votes
Not a Bug

Conveyor's bug to link storage to other devices

Hello, I have a trouble wuith the conveyor, when I try to link a storage to an other device, it works for 1 or 2 conveyors but if I add some more, the link is unefficient. Thank you for your work, this will be a grreat game!!!
0 votes
Acknowledged

Orange flying insects flying through walls.

I am not sure which catagory it should be under so I decided to say other. From my landing spot I went south lookign for cobalt, aluminum and silver. I found some after I had gone south far enough. (I guess that is not actually relavent) Anyway, I found some of all that I plan on mining out and in preperation for that I put down a stock blueprint "Cabin with Legs". The orange bugs have been traveling in trails from northish to southish when they do they fly through the walls and injure…
0 votes
Not a Bug

Vechiles and gravity

Its constantly causes my vechicles to go "solid" stopping movement and making them float
0 votes
Fixed

Character's neck breaks when foreground object is near camera's line of sight

While in third person view, the character's head will become fully horizontal if the camera is at a distance and pans to where a large foreground object comes in close proximity to the line of sight to the character. Present example is having a vehicle wheel close to the camera with the player character several meters ahead of the wheel


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