Planet Nomads Bug Tracking
Index of Bugs
The Braan ragdolls seem to roll perpetually making looting very difficult. They apparently have little or no friction. Expected Behavior: Braan corpses should roll for a little bit and then come to a stop. Current Behavior: Braan corpses keep rulling perpetually until they despawn, sometimes gaining speed on flat and uphill terrain. I think we can all have a laugh at this particular species hitting a physics bug.
I put a replicator up and it would not show the Steam tab. Relog fixed the problem
The bug report window is not closing when you click send. After you open the bug in the browser, you return to the game with it prompting you to send the bug report. Which will send a dumplicate. This is likely responsible for quite a few duplicate bugs. Expected behavior: Report a bug window should either be closed, or better yet, greyed out showing the bug report and the title bar saying "Bug Report Sent" and with the "Send" button, replaced with "Close" or "Okay" Current behavior:…
The "E" key sometimes randomly unbinds when discarding things from inventory. I saw a similar report stating this on crafting machinery, but I have observed it on cargo containers as well. System Info: Win64/32 Stack: Steam Proton Current Stable under Linux (better performance than native on my machine for some reason, probably Unity's shader compiler doesn't play nice with my my OpenGL drivers for the shaders in this game.) OS: Unbuntu 20.04 (I'll get around to updating someday) HWE Kernel …
Controlls don't seem to work. Keys are assigned by default.W goes forward, S backward, D moves to the right without turning, A doesn't do anything. Got to the point fo clearning the debree, right mouse button doesn't do anything. CAn't go anyfurther so can't check anything. And the bug reporting keeps taking me back to the topic selection
the ship that is part of the story has stuck in the map i have make the ship free but it stucks i the map
the ship when i tried to release it launched up in the air landing upside down making it impossible to put it back rightside up
I am trying to build a garage using the modular walls, foundation and ceiling tiles. I want ti to store and build my vehcicles in and the door must be wider than the standard walk through door. is there a way to impliment some kind of garage door that has autmatic capabilities as in a home in real life? just a suggestion. :)
just as I titled. after a time of playing if I create a utility inside a buiding with windows it rains inside the building with all the drops and noise as if I were outside. seems to happen when I create medbays and stasis chambers.
when i try recharge the scanner they dont work, if i change the button
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