Planet Nomads Bug Tracking
Index of Bugs
I recently started a new game for the latest release. The performance was great and no major problems until I built a flying vehicle. Since then, the game has started "stuttering" i.e. I plays okay for a few seconds then there is a pause for 1 or 2 seconds. I have the GeForce 1660 Ti GPU with an i7 CPU, so I'm sure it is not a hardware issue.
the world spins and the mouse controlls wont stop it
Although the game music is nice, I like to listen to my own misic while I play. So I set the music volume to 0 in the sound options. All godd until I start up the game next time. Game music plays again. I check the sound options and music volume is still set to 0. Yet the music plays. I have to change the volume to anything else then 0, than back to 0 again to silence it. Then is is good again until i restart the game. Its not a big issue, but gets a bit annoying over time. And its hopefully…
Single or multiple hoverpads do not hold structures "gently". See https://www.youtube.com/watch?time_continue=14&v=mQHCifyQntM. This is a very old bug and easy to reproduce. With a single hoverpad, one year ago I was removing small pieces from the suspended grid.
When trying to reduce the falling speed, by pressing space key, the jetpack runs out of energy. When touching the surface, the jetpack often launches the player up into the air, up to 6m high (12 armor blocks). This kind of launch doesn't happen when the avatar tries to fly up from resting state. Beside the peculiar behavior, the 6m altitude is much higher than 2m (a fall from 2m is safe, a fall from 2.5m causes damage) The high-altitude jump seems to be caused by the collision of the…
the ship when i tried to release it launched up in the air landing upside down making it impossible to put it back rightside up
I am trying to build a garage using the modular walls, foundation and ceiling tiles. I want ti to store and build my vehcicles in and the door must be wider than the standard walk through door. is there a way to impliment some kind of garage door that has autmatic capabilities as in a home in real life? just a suggestion. :)
just as I titled. after a time of playing if I create a utility inside a buiding with windows it rains inside the building with all the drops and noise as if I were outside. seems to happen when I create medbays and stasis chambers.
when i try recharge the scanner they dont work, if i change the button
Car physics started to glitch (car stuck in place, wheels moving randomly around) after the body was kicked out of stases chamber upon death due to cold.
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