Planet Nomads Bug Tracking
Index of Bugs
Although the game music is nice, I like to listen to my own misic while I play. So I set the music volume to 0 in the sound options. All godd until I start up the game next time. Game music plays again. I check the sound options and music volume is still set to 0. Yet the music plays. I have to change the volume to anything else then 0, than back to 0 again to silence it. Then is is good again until i restart the game. Its not a big issue, but gets a bit annoying over time. And its hopefully…
Single or multiple hoverpads do not hold structures "gently". See https://www.youtube.com/watch?time_continue=14&v=mQHCifyQntM. This is a very old bug and easy to reproduce. With a single hoverpad, one year ago I was removing small pieces from the suspended grid.
When trying to reduce the falling speed, by pressing space key, the jetpack runs out of energy. When touching the surface, the jetpack often launches the player up into the air, up to 6m high (12 armor blocks). This kind of launch doesn't happen when the avatar tries to fly up from resting state. Beside the peculiar behavior, the 6m altitude is much higher than 2m (a fall from 2m is safe, a fall from 2.5m causes damage) The high-altitude jump seems to be caused by the collision of the…
Apparently now you hace to mine the crystals at midnight if you want to get the special crystals. I am unable to see the ingame time anywhere on my screen.
Since teleporters were released, and are bein used, the save function places the player back into either the closes or last used (i am not sure wwithout further testing) teleporter. THis is incredably annoying, especially when you are our exploring or traveling, as it leaves your vehicle out somewhere on the planet and throws the plyer back to base.
when I build the pipes from two sides, they don't snap into each other.
Waiting for Reply
Third person view keeps reducing viewing area throughout the game. My view is terrible now.
I reached the part in the story where I need to shut down the planetary shield, but the main monument is not on the map. I have filtered the map, I have done a grid search in the location it should be, and still nothing. Not sure what to do. Kind of kills the game for me.
Using the hover jack on my build caused it to move up and down erratically.
After using a teleporter the telepower is still fully powered. Wouidl it be possible to have it automatically go into a 'low power' state (or turn off - as long as it can 'recieve'). Leaving it on doesn't feel right. Thanks and nice game so far.
© 2018 Craneballs, All Rights Reserved