Planet Nomads Bug Tracking


Index of Bugs



0 votes
Not a Bug

A bug is not a bug..........

Hi, I just reported a bug that is not a bug. The Thing "Verstärkte Aussenwand Innengelenk" is not in the main build menu. It is in the interiormenue. Nevermind that bug. The electricity bug is not solved yet. Thank you. Thomas
0 votes
Not a Bug

Verstärkte Aussenwand Innengelenk (Stronger outer wall inner part)

Hi, the game always says I need to build "Verstärkte Aussenwand Innengelenk" (Stronger outer wall inner part)". I did build all the stuff I can. And I cannot continue. The new blocks are still blocked. Furthermore I have problems with the elctricity. The first time I build electricity it worked well. Then I changed the place of the generator and since then I need a generator for every single producing unit. The generator works but the "Schalttafel" (Electronical grid you put in front of the…
0 votes
Duplicate

Beta Branch weather effects

Weather elements continue to affect player no matter what shelter is used. Freezing continues to draw down player health inside vehicles, stasis chambers, and enclosed structures. Is this by design or part of the new weather effects? I've played PN for over 2,000 hours now and look forward to the finished product.
0 votes
Not a Bug

Cannot access the compact medbay in Creative

I am not able to access it in a Creative world but I can in Survival. Is this intentional?
0 votes
Acknowledged

Input in bug report text field interpreted as keyboard shortcut

I have period (.) assigned as shortcut to hide the HUD. Now every time I type a period in one of the bug reporting text input fields, the HUD gets toggled.
0 votes
Duplicate

Overheated indoors and/or in vehicle

I'm inside with roof and even the door closed, but overheated doesn't go away. I guess I'll be collapsing soon. :P If this is intentional, I'd sure like to know what to do about it. ;)
0 votes
Fixed

Cold and overheated at once

In Praeries under heavy rain both 'cold' and 'overheated' markers appear, the conditions do not negate each other
0 votes
Acknowledged

"take it all" button - no sound

The "take it all" button in Containers and Automatic Miners, implemented recently in 0.9.7.0, generates no sound when pressed.
0 votes
Fixed

water not shown except in ring around player

The game was operating fine, then some active blocks killed me, and I respawned in a statis pod, located on a vehicle, "parked" on platforms, themselves above water. After respawning, the water's surface is not longer displayed regularly, except for the area ~2m around the player character. I.e. there is no longer a visual of water, lake, ocean, and I can see what used to be the seabed plain as if it were above-water. The only water visuals displayed are those directly around the player…
0 votes
Fixed

No notification when deconstructing for certain materials. Was: Not getting materials back when deconstructing

Correction: I DO seem to get the materials back. But there is no notification for them. No text in the notification area and no sound. This is apparently only for some materials, like frames and plates. Others get reported correctly.


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